Luckey notes that even the top of the line $6,000 Mac Pro doesn't meet the recommended spec for the virtual reality headset.
Will there ever be Mac support for the Rift?
That is up to Apple and if they ever release a good computer we will do it. It just boils down to the fact that Apple doesn't prioritize high-end GPUs. You can a buy a $6,000 Mac Pro with the top of the line AMD FirePro D700s and it still doesn't match our recommended spec. If they prioritize higher-end GPUs like they used to for a while back in the day I think we'd love to support Mac.
Right now there's just not a single machine out there that supports it. So, even if we can support it on the software side there's just no audience of people that can run the vast majority of software out there.
Notably, Apple is said to be working on a VR headset of its own. The company has reportedly assembled a team of hundreds of experts in virtual and augmented reality to build prototypes that would rival Facebook's Oculus Rift and Microsoft's Hololens. Hopefully, the next generation Macs will be able to support available virtual reality products even if Apple isn't ready to enter the field.
Take a look at the video interview below...