Google has announced that it is now possible to run Chrome apps on iOS and Android with an early developer preview of a toolchain based on Apache Cordova.
The toolchain wraps your Chrome App with a native application shell and enables you to distribute your app via Google Play and the Apple App Store. We provide a simple developer workflow for packaging a Chrome App natively for mobile platforms. You can run your Chrome App on a device or emulator using the command-line or an IDE. Alternatively, you can use the Chrome Apps Developer Tool to run your app on an Android device without the need to install an IDE or the mobile platform’s SDK.
Many of the core Chrome APIs available to Chrome Apps are already running natively on mobile, including: ● identity - sign-in users using OAuth2 without prompting for passwords ● payments (currently Android only) - sell virtual goods within your mobile app ● pushMessaging - push messages to your app from your server ● sockets - send and receive data over the network using TCP and UDP ● notifications (currently Android only) - send rich notifications from your mobile app ● storage - store and retrieve key-value data locally ● syncFileSystem - store and retrieve files backed by Google Drive ● alarms - run tasks periodically
In addition to the above Chrome APIs, there's also access to a wide range of APIs supported in the Cordova platform.
More details at the link below...
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