Users may be "shocked" to see how powerful the iPhone 3G S is for 3D graphics, according to an UberGizmo report.
When released the iPhone 3G S will feature a faster CPU, more RAM, and a Power-VR SGX GPU which supports OpenGL ES 2.0. According to UberGizmo this GPU is faster than the old one in two fundamental graphics metrics:
- Triangle setup: This defines how many triangles can be processed per second - Fillrate: a measure of how many pixels can be modified per second.
Both metrics are key to increase graphics realism. But that's not it: the iPhone 3GS does not just use sheer brute force to make games look better. Thanks to the more programmable architecture of the Power-VR SGX, developers can now use techniques found on PS3 and Xbox 360 games.
The article likens the difference in graphics to the improvements made from Half Life to Half Life 2. Look at the screenshots below to get a visual idea of the enhancements.
Its been suggested that the difference in graphics between iPhone models will cause a split in the App Store.
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Comments (6)
Comments are closed for this article.
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slimnugget15 - June 11, 2009 at 3:35pm
How is it possible to even play Half Life on an iPhone!? Its hard to run on my MacBook Pro!
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Nick - June 11, 2009 at 4:07pm
You mean to tell me you can't even run the first Half-Life on your MacBook Pro?
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asd - June 11, 2009 at 6:21pm
maybe he means ..mac book PRE ... as in before mac book (ancient)
:)
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slimnugget15 - June 11, 2009 at 6:40pm
Well yea I can. I can even run Half Life 2. However, my fans kick on and its insanely loud...but then again I do have to run it on Vista cuz I dont know how to run it on a mac....its windows only...im sure there is a program that will let me do it on my mac...idk lol
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zander - June 12, 2009 at 9:39am
I think the picture are merely a simulation of what the difference could be. The article says it would be like going from half life to half life 2.