ZodTTD Submits Quake to App Store
Posted November 1, 2008 at 12:41pm by iClarified
ZodTTD has submitted Quake for iPhone to Apple for App Store approval.
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I recently submitted a free port of Quake to Apple's AppStore. It is compatible with the iPhone and iPod Touch of all versions/firmwares 2.0+. Here is a video of it in action!
At first accelerometer support was included, but it is very hard to play the game while maintaining the positions needed for Quake. So it has been disabled in this revision.
It usually takes between 2 to 5 days to get an app approved (or rejected) for AppStore. Once/if approved for AppStore, it will be updated to include network play, mods / downloadable content, and more!
As you can see and hear, this version has sound support and uses a landscape orientation.
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I recently submitted a free port of Quake to Apple's AppStore. It is compatible with the iPhone and iPod Touch of all versions/firmwares 2.0+. Here is a video of it in action!
At first accelerometer support was included, but it is very hard to play the game while maintaining the positions needed for Quake. So it has been disabled in this revision.
It usually takes between 2 to 5 days to get an app approved (or rejected) for AppStore. Once/if approved for AppStore, it will be updated to include network play, mods / downloadable content, and more!
As you can see and hear, this version has sound support and uses a landscape orientation.
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