Andrew Russell, a game developer from Australia, has released the first public preview of ExEn, his port of XNA to iOS, Silverlight, and Android. XNA is a game development framework from Microsoft that runs on Windows, Xbox 360 and Windows Phone.
XNA is a great library – but I also want to make iPhone and web games! I'd heard about libraries like XnaTouch and SilverSprite that claimed to make this possible. But when it came time to use them I found they were very slow and buggy.
So I rewrote them, and the result is ExEn. A high performance XNA implementation for iPhone and Silverlight, specifically designed to allow a game to be written once and run on multiple platforms.
The first preview of ExEn doesn't include Android support yet; however, Russell says that is coming soon.
Hit the link below for more information...
Read More [via BGR]
XNA is a great library – but I also want to make iPhone and web games! I'd heard about libraries like XnaTouch and SilverSprite that claimed to make this possible. But when it came time to use them I found they were very slow and buggy.
So I rewrote them, and the result is ExEn. A high performance XNA implementation for iPhone and Silverlight, specifically designed to allow a game to be written once and run on multiple platforms.
The first preview of ExEn doesn't include Android support yet; however, Russell says that is coming soon.
Hit the link below for more information...
Read More [via BGR]


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