An early build of Mac OS X 10.6.3 provides support for 95% of Open GL 3.0, according to Netkas.
HardMac hopes that we could soon expect a full support for Open GL 3.0 as well as a game editor based on Open GL 3.0, that will give us an optimized engine, instead of "Ciderized" games with important compatibility issues with Snow Leopard (such as Spore...)
Open GL 3.0 is already supported by current Mac graphic cards.
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