Apple Releases ARKit 3.5

Apple Releases ARKit 3.5

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Apple has released ARKit 3.5 to developers, allowing them to take advantage of the LiDAR Scanner on the new iPad Pro.

ARKit 3.5 takes advantage of the new LiDAR Scanner and depth-sensing system on iPad Pro to support a new generation of AR apps that use Scene Geometry for enhanced scene understanding and object occlusion. And now, AR experiences on iPad Pro are even better with instant AR placement, and improved Motion Capture and People Occlusion — all without the need to write any new code.

Highlights:
● Scene Geometry: Scene Geometry lets you create a topological map of your space with labels identifying floors, walls, ceilings, windows, doors, and seats. This deep understanding of the real world unlocks object occlusion and real-world physics for virtual objects, and also gives you more information to power your AR workflows.

● Instant AR: The LiDAR Scanner on iPad Pro enables incredibly quick plane detection, allowing for the instant placement of AR objects in the real world without scanning. Instant AR placement is automatically enabled on iPad Pro for all apps built with ARKit, without any code changes.

● Improved Motion Capture and People Occlusion: With ARKit 3.5 on iPad Pro, depth estimation in People Occlusion and height estimation in Motion Capture are more accurate. These two features improve on iPad Pro in all apps built with ARKit, without any code changes.

Download the latest version of Xcode to begin working with ARKit 3.5. More details at the link below!

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Apple Releases ARKit 3.5

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