Apple Accidentally Leaves Evidence of AR Headset in Xcode 11 GM

Apple Accidentally Leaves Evidence of AR Headset in Xcode 11 GM

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Apple accidentally left evidence of its rumored AR headset in the gold master of Xcode 11 seeded to developers today.

Guilherme Rambo tweeted the discovery moments ago:

So the Xcode 11 GM released today includes the ARDisplayDevice framework, including data files for Apple’s AR headsets (Franc, Luck) and HoloKit (Garta). WHAT?

More details coming soon!

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Apple Accidentally Leaves Evidence of AR Headset in Xcode 11 GM


Update:
Developer Steve Troughton-Smith:
StarBoard frameworks on iOS 13 now. StarBoard is Apple’s system shell for stereo augmented reality apps (headset). Guess secrecy is out?

The GameController framework in iOS 13 also has a gamepad profile for a device meant to be used while using stereo AR apps. The controller profile has a clicky trackpad, a trigger button, and a system (home?) button. Handheld controller for Apple's headset?

Apple Accidentally Leaves Evidence of AR Headset in Xcode 11 GM

Update x2:
Troughton-Smith says it appears that Stereo AR apps are an app extension type you can add to your iOS app. When an Apple headset is attached it could display a dashboard with your available Stereo AR apps, similar to CarPlay.

Additionally, the iOS 13 GM also comes with a readme file for how employees can run Stereo AR apps on an iPhone if they don't have access to Apple's headset.

Apple Accidentally Leaves Evidence of AR Headset in Xcode 11 GM

nickynick561 - September 12, 2019 at 12:45pm
“Accidentally” stock goes up. Lol
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