DynaDream has announced the release and immediate availability of uFall 1.1.1, its 2D platform game for the iPhone, iPod touch and iPad. With the hundreds of jumping platform games available on the market today, users are pretty tired. That's why uFall was made for: Overthrowing the tendency and give to the users a new way to have fun. Instead of jumping up undefinitely, why not falling down?
uFall mission is to fall down as a fast as possible to avoid the falling cracked glass enemy and switch to the next level. Various enemies are disseminated on the various platforms to slow down the course as well as bonus items that will help to fall down quickly and without damages. On the right of the game screen it is possible to see how far the player is from the goal and how far is the cracked glass enemy. uFall uses the device's accelerometer to control the player direction.
Some new features of the version 1.1.1: * New platform types * New enemies disseminated on the various platforms * New energy bonus * 'Monster ball' bonus - Transform the player in a giant monster and destroy everything while falling * Difficulty that increase with each level * Different backgrounds that change with each level * Facebook connection for sharing scores with friends
"I was (And I'm) a strong fan of some of the famous platform games available on the market, but at some point I had to make my own to start having fun again, and the only way to achieve this was to overthrow things down." - Said Carlo Lanzotti, the founder of DynaDream.
Pricing and Availability: uFall 1.1.1 is only $0.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Games category. uFall is in continuos development and many new features will be added to future releases.