New Renders Compare Alleged iPhone XI Max vs iPhone XI [Video]

New Renders Compare Alleged iPhone XI Max vs iPhone XI [Video]

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Check out these new renders which compare the alleged design of the upcoming iPhone XI Max to the iPhone XI. The renders were created by CashKaro and based on leaked schematics shared by OnLeaks.

Similarities:
● Both the devices have a triangular-shaped triple camera arrangement.
● Both the devices feature a unique rear panel formed out of a single piece of glass, which includes the camera bump.
● The CAD renders also indicate the presence of a uniquely-shaped ‘mute’ button on the two devices. This is similar to what we have seen in the previous generation of iPads.
● Both the devices have a lightning port with no USB-C. This characteristic also matches to the previous series released by Apple.

New Renders Compare Alleged iPhone XI Max vs iPhone XI [Video]

The iPhone XI features a 6.5-inch display and measures 157.6 x 77.5 x 8.1mm (9.3mm, including rear camera bump) in overall size. This compares to 143.9 x 71.4 x 7.8mm (9mm including rear camera bump) for the iPhone XI.

New Renders Compare Alleged iPhone XI Max vs iPhone XI [Video]

Hit the link and check out the video below for more renders. Apple is expected to announce its next generation iPhone in September. Please follow iClarified on Twitter, Facebook, Google+, or RSS for updates.

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damonart - April 27, 2019 at 9:39pm
iPhone is getting uglier by generation. Instead revising and redesigning it or making a better and more powerful single camera Apple’s creating a triangular monster bump. Its giving up innovation. What’s next the whole backside covered by the camera’s. Well done Ive well done! It’s similes, fine crafted and fine tuned peace of crap.
waheb09 - April 27, 2019 at 2:50pm
The only thing that I liked about it is the mute button, that camera bump is ugly but I know for certain that is for a reason, I can imagine that the triangular alignment of the cameras has to do with a better projection of AR/VR, better precision of calculating DOF (placement/localization of an object in a 3 dimensional environment)?
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